Destiny 2 is easing up on the clash between CBMM and SBMM fans as the former got some of the modes back.
Fans of connection-based matchmaking (CBMM) and skill-based matchmaking (SBMM) often clash in Destiny 2 , each coming up with answers why their preferred method is better.
Bungie opted to give SBMM a shot in a wider area but recently reverted to CBMM for Clash, Zone Control and Rift, which are rotating in 6v6 Crucible.
There are both benefits and drawbacks to the change so keep on reading if you want to know whether it's good or bad for you.
Skill-based matchmaking is generally better for players who are not in the elite ranks of Destiny 2 PvP since this method of putting matches together prevents them from going up against the best competitors in the field. On the flip side, the top players then have to deal with longer queue time since the pool of players shrinks the higher you climb the ladder.
CBMM, on the other hand, prioritises players are that are closer to you geographically, which results in better connection for everyone in the match, meaning you should encounter people that teleport around and you shouldn't have lag. Elite players will find matches easier but those of lower skill should prepare themselves for a stomping on a regular basis.
What this means for you is based on your skill in Destiny 2 PvP. There are also some exceptions to the rule as locations that have fewer Destiny 2 players will have better queue times and more stable connections, which should generally improve their experience, despite highly skilled players being in their matches now.
Since Bungie's matchmaking is often bad, you should also get ready for more one-sided matches that often end with Mercy. Saladin and Shaxx will probably go bankrupt over their phone bills because they will have to keep calling it.