
Subnautica 2: How to Reactivate the Welcome Centre
The game never points you toward the Welcome Centre, but it is worth finding early. Powering it up takes a basic battery and a bit of preparation, and what is inside makes both worthwhile.
MAY 18Asmir is a Guides writer and Reviews Editor at AltChar. He's an English Language and Literature graduate and a die-hard fan of Manchester United. He started as a PC gamer but now values his PlayStation 5 and Xbox Series S more than anything else.
In addition to writing all kinds of reviews for AltChar, Asmir also loves grinding games for guides so you'll see plenty of "How to" and "Where to" pieces on this page.
Asmir started his gaming career a long time ago, but his first and biggest love is the Prince of Persia: The Sands of Time trilogy. He is a huge fan of Assassin's Creed games, God of War, and all other story-related action adventure RPGs too. Lately, he has discovered a passion for Souls-like games, and he is also a trophy hunter, with 59 PS Platinum trophies in his possession.
Wanna talk to Asmir about one of his reviews or thank him for a guide you found helpful? You can reach him via X or email: asmir.kovacevic@altchar.com

The game never points you toward the Welcome Centre, but it is worth finding early. Powering it up takes a basic battery and a bit of preparation, and what is inside makes both worthwhile.
MAY 18
Your starting rations will not last long in Subnautica 2. The permanent solution is sitting right next to the first objective marker, and most players swim straight past it.
MAY 18
Your starting inventory in Subnautica 2 is tight. The first expansion is sitting in another lifepod less than 100 metres away, and it only takes a moment to grab.
MAY 18
OPUS: Prism Peak is the kind of game that reaches inside you quietly and rearranges your soul. By the time it is done with you, you will not quite be the same person who picked up the controller.
MAY 13
The game tells you to find the probe's serial number. What it doesn't tell you is that the number is split across two different sides of the probe, with one digit left entirely to guesswork.
MAY 12
The chemical cabinet code is hiding in plain sight, written across the walls of the very room you're standing in. The trick is knowing what you're actually looking at.
MAY 12
The terminal in Bridge Ops is locked behind a four-digit code, and the hint it gives you isn't a number at all. It's a word. You'll need to do a bit of alphabet arithmetic to crack this one.
MAY 12
The pantry door code in the Mess Hall in Directive 8020 is hidden in plain sight, but you won't find it unless you go looking in the right place.
MAY 12
Directive 8020 proves once again that Supermassive Games are the undisputed masters of interactive horror. Space, as it turns out, has never been more terrifying.
MAY 11
The shield bot you need is one of the nastiest enemies in the game. Fortunately, there is a spot in the Warehouse where it cannot touch you, and all you need to do is bring the right hacking node.
MAY 8
Beethoven and Dinosaur and Annapurna Interactive have done it again. Mixtape is a love letter to adolescence, to friendship, to music, and to everything that makes growing up hurt so beautifully.
MAY 7
Adorable Adventures is exactly what it says on the cover, a warm, charming, and surprisingly varied game that asks nothing more of you than to follow your nose and enjoy the ride.
MAY 1