Roadhog rework in Overwatch 2 gives him mine-placing ability

Published: 10:15, 14 November 2023
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Roadhog rework in Overwatch 2 gives him mine-placing ability
Overwatch 2 - Roadhog rework highlights

Key Points from the Article

  • Roadhog rework focuses on close range
  • He gets a new ability that sets a trap
  • Healing recharges over time instead of a set cooldown
  • Ultimate and hook remain unchanged
Overwatch 2 - Roadhog rework highlights

Overwatch 2 is trying to get the players hooked with existing hero reworks it seems, and giving Roadhog some more battlefield control appears to be an avenue to do it.

One of the oldest heroes in Overwatch, Roadhog, is getting his kit reworked with some abilities simply changing their functionality but having the same identity while others are completely new additions.

Blizzard revealed the changes on the official Twitter account, although they only showed the highlights but detailed changes are now in as well.

Overall, the hog will lose some range but become a bigger nuisance in the area he controls. Less sniping, more hooking is the message.

Roadhog reworked abilities

Scrap Gun no longer has secondary fire. It deals 160 damage per shot now, up from 150, and has fewer pellets, meaning it is easier to land them all on the same target. Headshot damage multiplier reduced to 1.5 from 2.0.

Take a Breather will now be activated by using secondary fire. It can be toggled with a one second cooldown and uses a meter that gets depleted when the ability is active and recharges when it's not. It takes 12 seconds for the meter to fully recharge and it heals up to 450 health when the gauge is full. 

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Overwatch - Junkrat and Reaper about to die
It seems like 'Hog picked up a few tricks from his partner in crime

Pig Pen is a new ability that is activated by the button where Take a Breather used to be. It launches a mine that deals 60 damage to the enemy that triggered it and 30 damage to their allies in the area of effect.

Affected enemies are slowed by 40 per cent for three seconds and the mine has a 12-second cooldown.

From the looks of it, Whole Hog and Chain Hook remained unchanged, meaning the hero's identity is largely unchanged - he will simply focus more on close range and pulling the enemies into it, rather than shooting a Pharah out of the sky.


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