Theft and Greed will activate the Rogue status once players steal the loot from Dark Zone chests, supply drops or other players. This will introduce a new activity in Dark Zone dubbed Thieves Den where players can earn valuable rewards.
Ubisoft have included a couple of additions to Rogue system in The Division 2 including brand new mechanics, which will add a bit more depth to Dark Zone's PVP activities.
Rogues in The Division 2 will be able to acquire three different statuses - Rogue, Disavowed and Manhunt. The first one is the earliest stage in the loop and will focus on Theft and Greed mechanics.
These will allow Division 2 players to break locked Dark Zone chests. For example, if you don't have any special keys for the chest, you can break the lock and steal the loot, which will automatically start the lowest tier of Rogue status.
Same goes for Dark Zone supply drops, which players can open and share with others. Or they can be greedy and steal the included goods, which will, again, start the Rogue timer. Theft and Greed mechanics will also allow you to steal other players' loot.
If it happens that you come across a downed or killed player, you can secure the loot for him until he respawns and comes back to collect it. Of course, you can be the villain and steal it too, which will mark you as Rogue.
Those who participate in enough Theft and Greed activities will trigger three new locations in the Dark Zone called the Thieves Den. There, players will find an NPC that will reward them if they deliver the required materials. Leaving the Thieves Den will clear the player of the Rogue status.
If it happens that you kill other players during the initial Rogue status, you'll go Disawoved, which will level up to Manhunt once you get enough kills. Pretty standard and already seen in The Division by the way.