Krafton announced that the developers of PlayerUnknown's Battlegrounds, PUBG Corp, have merged with the parent company Krafton, apparently in an attempt to achieve better collaboration.
Krafton Inc is the company that has both PUBG and TERA under its wing. Now they have announced the devs of the former have been consolidated into the bigger company as far as both publishing and support go.
According to the official announcement, the merger should let Krafton have more control in their vision to make an independent studio system "that will empower development teams to produce premier gameplay experiences".
Technically, the merger didn't happen just yet but the finishing touches are expected to be done by the end of 2020. With that, Krafton should pour additional internal support resources for both PUBG and TERA.
According to CH Kim, the CEO of Krafton, the changes should allow the developers to completely focus on developing future content in PUBG, with gameplay-first mentality.
The announcement focused on talking about potential growth for PUBG which could be really useful for the game, considering today's player counts are a shadow of the battle royale's former self. It averaged 173,577 concurrent players in the last 30 days on PC which is just 5.3 per cent of the all-time high that occurred in January 2018.
Fortnite overtook PUBG as the king of battle royales since that time and the arrivals of Apex Legends and Call of Duty Warzone certainly contributed to Bluehole's game shedding players further.