League of Legends: List of all Rune changes coming with Patch 14.10

Published: 12:48, 14 May 2024
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League of Legends: List of all Rune changes coming with Patch 14.10
League of Legends: List of all Rune changes coming with Patch 14.10

Key Points from the Article

  • League of Legends Patch 14.10 will bring significant Runes changes.
  • Several Runes, including Fleet Footwork, First Strike, Hail of Blades, and more, will be removed, changed, or introduced.
  • The midseason update will mark the end of League of Legends Ranked Split 1 and the start of Ranked Split 2.
  • Players can expect a lot of changes and new features in the game.
League of Legends: List of all Rune changes coming with Patch 14.10

League of Legends Patch 14.10 brings a lot of changes to the Rune System in the game. Some of the Runes will be removed, some new Runes will be introduced. In this article, we will list all the Rune changes for the existing in-game Runes.

In League of Legends patch 14.10, Riot announced that they will remove, change and introduce a solid number of new Runes. If you wish to know which Runes have been removed, you can find them here.

This upcoming LoL Patch 14.10 marks the midseason update for the game, that begins with the end of League of Legends Ranked Split 1, while the Ranked Split 2 starts just 12 hours later. Players can expect a lot of changes coming with this patch.

In this article, we will cover all the Rune changes coming with the League of Legends Patch 14.10. Fleet Footwork, First Strike, Hail of Blades and much more will receive some changes.

Cut Down

  • Passive: Deal 8% more Damage to Champions who has more than 60% Maximum Health.

First Strike

  • True Damage Bonus: 7% - 8%.
  • Base Gold: 5 - 15.
  • Gold Earned from Damage: 100% for Melee/70% for Ranged - 50% for Melee/35% Ranged.

Fleet Footwork

  • Base Healing: 10 – 130 - 8 – 110.
  • Bonus Movement SpeedDuration: 1 second - 1.25 seconds.

Font of Life

  • Marks removed
  • Immobilizing Enemies Heals User and Lowest HP Ally:
  • Healing: 10 – 50 for Melee/ 9.3 – 46.5 for Ranged.
  • Cooldown: 20 seconds.

Hail of Blades

  • Bonus Attack Speed For Ranged: 110% - 80%.

Press The Attack

  • Base Damage: 40 – 180 (based on level) - 40 – 160 (based on level).
  • Cooldown: 5 seconds - 6 seconds.
  • Effect Duration: 6 seconds - 5 seconds.
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Press the Attack will receive some major changes
Press the Attack will receive some major changes

Relentless Hunter

  • Movement Speed Per Stack: 5 (+ 8 per Bounty Hunter Stack) - 0 (+ 8 per Bounty Hunter Stack).

Sudden Impact

  • No Longer Grants Lethality and Magic Penetration.
  • Bonus True Damage: 20 – 80 within 5 seconds of dashing or blinking.
  • Cooldown: 4 seconds - 10 seconds.

Time Warp Tonic

  • No Longer Works on Biscuits and Mana Items.
  • 2% Movement Speed Removed.
  • Immediate Consumption Restoration: 30% - 40%.

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