Following the very successful launch of Ghost of Tsushima: Director's Cut on PC earlier this week, Sony's PC porting studio Nixxes Software released the first patch for the game, to fix a couple of minor issues players discovered over these last couple of days.
These issues are mainly some visual glitches when using DLSS and FSR with dynamic resolution scaling and when transitioning from cutscenes to gameplay, so nothing major really.
The patch is live now on both Steam and Epic Games Store and you can check the official patch notes below.
Here are the full patch notes for Ghost of Tsushima PC Patch 1
- Stability improvements.
- Fixed visual bugs that could show while transitioning from cut-scenes to gameplay with NVIDIA DLSS 3 Frame Generation Enabled.
- Fixed visual that could show when combining AMD FSR 3 upscaling with Dynamic Resolution Scaling.
Nixxes said they will continue to work on other issues that have been raised by the community, and further improve the stability and performance of the game on specific hardware configurations and in Legends multiplayer mode.
Ghost of Tsushima has been praised by many PC players as another great port by Nixxes who managed to optimise the Sucker Punch Productions' samurai action adventure even for low-end hardware and implemented a wide variety of PC exclusive features like Nvidia DLSS, AMD FSR, Ultrawide support, unlocked frame-rate and more.
Ghost of Tsushima is also available on PlayStation 4 and 5. A sequel is rumoured to be in development and we could see it at Sony's next PlayStation Showcase.
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