Bloodborne remake was on the table in 2025 but FromSoftware killed it

Published: 20:33, 27 February 2026
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Bloodborne remake was on the table in 2025 but FromSoftware killed it
Widely considered one of the greatest games ever made, Bloodborne's original PS4 release was hampered by technical issues a remake could have addressed

Key Points from the Article

- Bluepoint Games pitched a full Bloodborne remake in early 2025 that was nearly approved by Sony Interactive Entertainment

- FromSoftware, specifically president Hidetaka Miyazaki, blocked the remake despite Sony's receptiveness and fan demand

- Miyazaki is reportedly interested in revisiting Bloodborne himself, but is too busy and unwilling to let another studio handle it

- Bluepoint was considered ideal for the project given their successful remakes of Demon's Souls and Shadow of the Colossus

- With Bluepoint now shut down by Sony, the opportunity for a Bloodborne remake has effectively closed

Widely considered one of the greatest games ever made, Bloodborne's original PS4 release was hampered by technical issues a remake could have addressed

A full Bloodborne remake was pitched by Bluepoint Games in early 2025. Sony was reportedly on board. FromSoftware was not, and that was the end of that.

In what might be the most painful piece of gaming news in recent memory, Bloomberg's Jason Schreier has revealed that Bluepoint Games pitched a full Bloodborne remake in early 2025 and it almost happened. Almost.

Sony Interactive Entertainment was apparently receptive to the idea. Bloodborne is one of PlayStation's most beloved exclusives, its 2015 PS4 release is widely considered one of the greatest games ever made, and a Bluepoint-handled remake would have been a guaranteed seller. The numbers made sense. Everyone was seemingly on board.

Everyone except FromSoftware.

The report states that FromSoftware simply didn't want the remake to happen, full stop. The likely explanation points squarely at From Software president Hidetaka Miyazaki. Former PlayStation executive Shuhei Yoshida offered perhaps the most honest take on the situation last year, suggesting in an interview with Kinda Funny Games that Miyazaki is personally interested in revisiting Bloodborne but too busy to do it himself and, crucially, doesn't want anyone else touching it either.

It's a very Miyazaki move, frankly. The man is fiercely protective of his work, and the idea of another studio, even one as talented as Bluepoint, remaking one of his most personal projects clearly didn't sit well.

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photo of Hidetaka Miyazaki, the creator of Bloodborne and Elden Ring
FromSoftware president Hidetaka Miyazaki is believed to be the driving force behind the decision to block the remake

Many would argue that Bluepoint was the perfect fit. Their work on Demon's Souls and Shadow Of The Colossus proved they can handle sacred material with extraordinary care and craft. Bloodborne's original release, for all its brilliance, was hampered by frame rate issues and technical rough edges that a Bluepoint remake would have ironed out beautifully. Fans have been begging for exactly this for a decade.

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Bluepoint's acclaimed work on the Demon's Souls remake made them the natural choice for a Bloodborne revival

With Bluepoint now shut down by Sony, the window for this particular remake appears to have closed entirely, at least for the foreseeable future. Unless Miyazaki changes his mind, Bloodborne remains exactly where it's been since 2015: brilliant, technically flawed and locked to PS4 (unless you play it on PC, in 4K thanks to the Shad emulator).

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