From Software head Hidetaka Miyazaki says the team are not trying to direct Armored Core 6 towards a Soulsborne type of gameplay.
From Software's recently announced title Armored Core 6: Fires of Rubicon will not be like Dark Souls or Bloodborne in terms of gameplay, the studio president Hidetaka Miyazaki confirmed. The game might share some ideas or themes with these fantasy RPGs but its gameplay will be different.
"No, we've not been making a conscious effort to try to direct it towards more Soulsborne type gameplay," Miyazaki said in an interview with IGN.
The legendary designer explained that the team's focus was on going back to the core concept of Armored Core and what made the series beloved. The team understood that assembling and customising your own mech was a key concept that needed to be modernised.
"So the real impetus for this project, I think, or at least one of the real appeals for me comes from that aspect of assembly, and being able to really freely assemble and customize the mech, I think is what we really highly focus on in Armored Core."
In the interview, From Software also revealed that boss battles are their big focus and that the gameplay will be mission-based, similar to previous games where you select a mission and seek your targets to complete the job.
All in all, it does sound like From Software are trying to respect the game's roots and add a modern touch to its features, which is fine by us. Armored Core 6: Fires of Rubicon is expected in 2023.
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