The Division 2's raid, Washington National Airport received a lot of criticism since its release due to lacking matchmaking and difficulty choices. Massive Entertainment didn't want to add these initially but now they changed their mind.
The Division 2 raid difficulty has been one of the points of contention between the developers and the community due to two things - no matchmaking and difficulty settings.
To be fair to Massive Entertainment, they did always say the raid will be content for top tier players who want an additional challenge way before The Division 2 was even launched.
On the other hand, there is the matter of no matchmaking. Technically, this somewhat built into their philosophy of keeping the raid exclusive to the most dedicated and skilled players through tightly knit groups that are made for tackling the hardest challenges. They put the foot in their mouth by announcing that every activity will have matchmaking prior to The Division 2 launch.
Anyway, with the announcement of Title Update 5 changes, they confirmed that both of those elements will be integrated into The Division 2.
Players will get a story mode for Washington National Airport so they can experience it without going hardcore but certain rewards will be reserved for the regular difficulty.
Matchmaking was not mentioned in the TU5 patch notes but players are reporting they saw it on PTS which means Massive Entertainment folded two out of two times.
Some may see this as the hardcore features dying out, especially when compared to the old days of World of Warcraft raiding where raid leaders needed to manually find 40 people each time while raids could take a month until they get beaten.
The Division 2's raid has been in five hours and needs eight people in total.