Riot Games has rolled out a mid-patch update for League of Legends, addressing concerns surrounding Aurelion Sol's dominance and fixing a critical bug related to Elder Dragon. Let's delve into the details of the changes introduced in Patch 14.4.
These modifications aim to balance Aurelion Sol's scaling issues and reduce his overall damage output, particularly in the early and mid-game stages.
Additionally, Riot has rectified a critical bug associated with the Elder Dragon, ensuring that gameplay interactions involving the Elder Dragon function as intended.
League of Legends Patch 14.4 Mid-Patch Update
Aurelion Sol Mid-Patch Update
Aurelion Sol, the cosmic dragon, has been a subject of discussion in the League of Legends community due to his overwhelming performance in recent matches.
In response to his dominance, Riot Games has implemented the following adjustments:
- Q Stardust Stacks per Champion Burst: Reduced from 3 to 2.
- W Cooldown: Increased to 22/20.5/19/17.5/16 seconds from 15/14/13/12/11 seconds.
- W Bonus Damage applied to Q: Decreased to 8/9/10/11/12% from 18/20/22/24/26%.
These modifications aim to address Aurelion Sol's scaling issues and reduce his overall damage output, particularly in the early and mid-game stages.
By adjusting the cooldown of his W ability and diminishing the bonus damage applied to his Q, Riot intends to balance his roaming potential and combat effectiveness.
Elder Dragon Bug Fixes
This bug fix ensures that gameplay interactions involving the Elder Dragon function as intended, maintaining the integrity of in-game objectives and strategic gameplay elements.
Our Take
The mid-patch update reflects Riot's commitment to fostering a balanced and engaging gameplay experience in League of Legends. By addressing Aurelion Sol's dominance and resolving critical bugs promptly, Riot demonstrates its responsiveness to community feedback and dedication to maintaining the integrity of the game's competitive environment.
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