Tethers, which establish a connection between spell effects and units or players, are undergoing a comprehensive revamp in the upcoming League of Legends patch. These changes aim to address longstanding issues with tether abilities and bring about a more balanced gameplay experience.
Currently, the tether system operates based on scripts that have remained largely unchanged for an extended period. This outdated framework sometimes results in inconsistent behavior, particularly regarding tether breakage and damage calculation. For instance, tethers may persist even if a target moves out of range momentarily, leading to unintended consequences.
In patch 14.4, Riot is introducing a more refined tethering mechanism that utilizes area triggers. Unlike the previous system, which relied on server timing, the updated version will ensure that tethers break immediately when targets move out of range, regardless of server refresh rates. This adjustment aims to improve the reliability of tether interactions and create a more predictable gameplay environment.
Champions with Tethers
Several champions with tether abilities will undergo significant adjustments due to these changes.
The affected champions include:
- Aatrox
- Kled
- Malzahar
- Fiddlesticks
- Illaoi
- Karma
- LeBlanc
- Morgana
- Nocturne
- Renata Glasc
- Taric
- Zac
These champions are expected to be most affected, given the nature of their respective tethers. However, all tether abilities will see a reduction in potency and increased consistency following the implementation of the new system.
Release Date
Players can anticipate these tether changes to roll out alongside patch 14.4 on February 22, 2024. However, Riot has acknowledged the possibility of delays should unforeseen complications arise during implementation.
Final Thoughts
Riot's decision to rework tethers underscores their commitment to refining core gameplay mechanics and fostering a more balanced playing environment in League of Legends.
While these changes may require some adjustment for players accustomed to the previous system, they ultimately aim to enhance overall gameplay quality and promote fairer interactions between champions.
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