Every coin has two sides and as far as Destiny 2 goes, Divinity is perhaps the weapon that embodies the idiom the best.
It has become the staple of high-end PvE activities in the game due to the powerful ability to Weaken enemies, which increases damage dealt to them, meaning the DPS phases will go smoother, especially when coordinating with teammates over voice communications.
As the years went by, the weapon became sort of a crutch for the teams, resulting in more people asking for alternatives while Bungie pondered how to deal with the problematic rifle.
The answer came in the TWAB from October 6, 2022, and it didn't please too many players.
According to the weekly insight into the works behind the Destiny 2 scenes, the devs are planning to nerf the weapon by reducing the potency of its ability to cause Weakness.
Instead of causing the enemies to take 30 per cent more damage, they will now take only 15 per cent more. As such, there are other sources of weakness that can increase damage dealt to hard targets but they are not as reliable as this Exotic.
Normally, this would be good news as it would mean more challenging content but the weapon kept gaining popularity since Shadowkeep and endgame difficulty was probably balanced around the weapon more than once since then, meaning the players will have trouble finding a new way through the bullet sponges that would otherwise be manageable.
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