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Destiny 2: TLDR List of weapon changes in Season 18

Published: 11:22, 12 August 2022
Destiny 2
Destiny 2

Destiny 2 is altering quite a few weapons in the next season, hoping to shake up the sandbox and refresh the players' experience. Here is a rundown on all the changes.

In order to change the Destiny 2 sandbox for Season 18, Bungie had to go and change a bunch of weapons. Some were nerfed, some buffed and others got a little bit of both in order to alter their use but without reducing efficiency.

Archetype changes

  • Scout rifles deal 10 per cent more damage to red bars in PvE
  • 360 RPM auto rifles -more stability for non-sunset weapons
  • Lightweight bows
    • Lower draw time
    • Perfect draw time window increased
  • Hand cannons - Dire Promise zoom stat fixed
  • Glaives can now activate perks from ACD/0 Feedback Fence, Karnstein Armlets, and Necrotic Grip
  • Breech-load grenade launchers can no longer roll Concussion Grenades
  • Heavy grenade launchers deal 10 per cent to Major and higher class PvE enemies

Bungie Destiny 2 - Dead Man's Tale Dead Man's Tale is getting heavy hits in PvP

Perk and trait changes

  • Invader Tracker trait replaced with Gun and Run. Increases sprint speed on multikills
  • Skulking Wolf now activates when you kill someone while at low health
  • Ambitious Assassin overflows the next mag by 20 per cent per kill, up from 10. 
    • Doesn't apply to special and heavy weapons
    • Overflow cap increased
  • Wellspring no longer has an internal cooldown
    • Should be good for explosive weapons now
  • Perpetual Motion buff won't be displayed on HUD
  • Lead From Gold now splits green ammo if two special weapons are equipped
  • Veist Stinger will now only refill magazines on Linear Fusion Rifles
  • Zen Moment description updated to better explain functionality

Weapon balance changes

  • Le Monarque counters Overload champions
  • Thunderlord counters Overload champions
  • Malfeasance counters Unstoppable
    • Improved airborne effectiveness
  • Wish Ender counters Barrier
    • 10 per cent more damage vs champions, majors and minibosses
    • Slightly lower draw time
    • Gets three hits instead of two on targets
      • Guardians still only get two
  • Legend of Acrius gets Trench Barrel perk with Catalyst
  • Calus Mini Tool - improved airborne effectiveness
  • MIDA Mini Tool - improved zoom
  • Drang (Baroque) - improved airborne effectiveness
  • Sweet Business - improved airborne effectiveness
  • Fighting Lion - increased damage by eight per cent
    • Thin the Herd reload period up to six seconds
  • Lord of Wolves - nerfed in PvP, roughly the same in PvE
  • Dead Man's Tale - nerfed in PvP, headshots no longer give bonus damage
    • Increased hip-fire shooting speed with catalyst, lowered damage by 20 per cent
  • Collective Obligation - buffed in PvE
    • Void Leech timer now 15 seconds, up from 10
      • 20 per cent more damage in PvE while it's active
      • Takes fewer hits to activate
      • Kills on debuffed enemies instantly charge it
      • Non self-inflicted debuffs on player instantly charge it
      • Umbral Sustenance doesn't activate with non-Void overshields

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