Wolcen: Arise was released on July 20th and devs wanted to use July’s Monthly Development Update to give you more details on what they have planned for the Summons.
With Wolcen: Arise, Summons now scale with your character. Here is a list of what Summons currently scale with:
Weapon Damage;
Ailment Damage;
Total Attributes Bonus Damage;
Skill’s Flat Damage Bonus (Gems, XX damage on spells);
Skill’s Damage (%damage, %spell damage, %projectile damage);
Skill’s Bonus Damage Type Percentage (%material/elemental/occult damage);
Skill’s Bonus Specific Damage Type Percentage (%fire/lightning/aether damage); It must be noted that there is currently an issue preventing the tooltip from showing these increases, but the summons do scale with these affixes, developers promise to address this tooltip issue as soon as possible.
Projectile Count.
Based on player feedback and how well the summons perform both in the story and in end-game expeditions, WOLCEN plan on tweaking what they already scale with, as well as having them scale with more affixes and bonuses, such as:
Better scaling per level;
Scaling with the character's attributes;
Spellcasting speed having an impact on the summons' attack speed;
Summons benefiting from the player’s crit chance;
Summons gaining a health bonus from the player's +%health;
Pierce strength.
The goal is to give players more things to do in the end-game, and this is why they are designing new end-game activities with several levels of difficulty that will affect the number of enemies, the timer to complete the activity, the HP of the enemies, and more. Developers will also include a targeted rewards system to give you better control over what kind of equipment you'll get.
One of the things devs are also working on currently and plan on adding to the next content patch is the non-damaging skills scaling. Here are the skills we are looking at and how they would scale:
Blood for Blood:
The duration of the buff would scale with the level of the skill.
Bulwark of Dawn:
The amount of healing would scale with the level of the skill.
Mark of Impurity:
The bonus damage from the mark would scale with the level of the skill.
Sovereign Shout:
The duration of the buff would scale with the level of the skill.