GeForce NOW turned out to be the rare case of cloud gaming that gamers actually liked but it appears many developers and publishers didn't as they pulled their games. Warner Bros and Xbox Games Studios are in the latest batch.
Nvidia posted a statement on 20 April 2020, notifying players of the changes in the library that will be or not be available for GeForce NOW. Just like it happened before, a few studios and publishers pulled their games from the service.
The full list is as follows:
- Warner Bros.
- Xbox Game Studios
- Klei Entertainment
- Interactive Entertainment
Warner Bros. and Xbox Game Studios are obviously the big hitters on the list and the lack of their games is likely to damage GeForce NOW's selling points the most. However, Nvidia noted they will be open for business with these companies in the future and hope they will return.
While the most likely reason for WB and many other companies to pull out is the inability to double dip as GeForce NOW streams the games from an existing library, Xbox Game Studios' one is more obvious. Microsoft are preparing to launch their own streaming service and it wouldn't make much sense to let Nvidia's service have the same games.
On the brighter side for Nvidia and the fans of their service, Ubisoft reaffirmed their support for it as full Assassin's Creed and Far Cry series were added, on top of the company's previously available games.
Epic Games, Bungie and Bandai Namco are some of the other bigger names that are sticking with GeForce NOW and their catalogues are also available.