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Some solutions to Destiny 2's cheater problems revealed

Published: 13:25, 24 April 2020
Destiny 2: Season of the Worthy Guardian
Destiny 2: Season of the Worthy

Bungie revealed some of their plans to tackle the cheater problem in Destiny 2, with some withheld in order to curb workarounds before they start to happen.

Destiny 2's cheating rose by 50 per cent since the game went free to play, with the PC being the platform that was hit the hardest, as expected. Bungie already worked with Valve to implement the Steam Datagram Relay, which helped with the DDoS attacks. This is fairly evident and the devs made a note of that, stating that DDoSing is almost extinct now.

Memory poking attacks refer to exploits such as infinite ammo, energy, respawns and more. These are possible due to Destiny's hosting model which was chosen in order to ensure the best of all worlds for PvE gameplay. Bungie succeeded, to be sure, but the price of this model is having less server authority over game simulation, making it more challenging when trying to provide PvP security guarantees. 

While more difficult, Bungie reassured players that these attacks are not impossible to mitigate and they are actively working on doing so.

Aimbots and wallhacks are being worked on but Bungie didn't divulge what they are going to do in order not to give cheatmakers a warning or even a headstart before those measures are implemented.

Lag switching is already being successfully detected but the reason why it may be slow sometimes is that some players have genuinely unstable connections and the devs don't want to ban false positives.

This applies to consoles as well as the PC. However, Bungie plan on adopting SDR on consoles in the future in order to mitigate DDoS attacks.

Furthermore, there will be a bigger resource allocation for the anti-cheating department within Bungie, including more dedicated developers, testers and analysts.

Destiny 2: Season of the Worthy brings back Trials of Osiris

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A man with an axe running through a forest in SCUM
Destiny 2, Season of the Worthy

We saved some of the best for last, with the first bit being about people who employ carry services from cheaters. Bungie are changing their policy about fireteam members of the cheaters - they are no longer considered innocent and if it's proven they had someone cheat on their behalf, they will also be punished.

The other planned change is regarding Trials eligibility. Bungie seem to be planning to add a time restriction to accounts before they can play the pinnacle PvP activity. However, this coin has two sides and could potentially block honest PvP players from playing before getting enough hours in.

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