Bungie announced the introduction of the transmog system to Destiny 2, which is good news, but it came with numerous caveats, including a ridiculous shader price increase.
Shaders in Destiny 2 are not the precise colour scheme altering items that you may be used to from other games. Instead, they contain up to four hues in one package and will alter your armour piece's textures in ways that you may or may not like.
On top of that, shaders sometimes contain a colour or two that they are not showing on the icon. Just ask anyone who bought Jacarina, they will testify to this.
You might be expecting that people would scream at the top of their lungs about how bad the shader system is but they are really not livid with Bungie's opacity on the matter for one reason - shaders are not expensive to buy.
At 40 Bright Dust a piece, these purchases often happen for the sake of collecting them, even if you are not intending to make use of these colour schemes. All of that will change in Season 14 when the shader price will go up to 300 Bright Dust .
Coupled with the nerfs to Bright Dust gains after Beyond Light launch, this will make Guardians skip on purchasing shaders, especially because a week's worth of grinding for the currency could turn into a shader that's secretly not what they were hoping for.