Overwatch 2 Season 9 has ignited enthusiasm among fans with a flurry of updates across various game aspects. From hero tweaks to map changes and the debut of the esteemed Champions Rank, it's clear that the Overwatch meta is in flux.
While most hero adjustments were subtle, Blizzard's primary objective was game balance. Overperforming heroes faced nerfs, while underperforming ones received buffs.Now, let's explore the changes Blizzard made specifically for Damage Heroes.
All of the Damage Hero Updates on Overwatch 2 Retail Patch: March 12, 2024
Here are all the Damage hero updates:
Hanzo
- Hanzo's base projectile size increased from 0.075 to 0.1 metres. The total projectile size is still 0.175 metres
Developer Comments: "We’re reverting the previous change to the base projectile size of Hanzo's arrows and replacing it with the general global reduction, which affects all travel time projectiles with a speed greater than 50 metres per second, resulting in Hanzo's arrow projectile staying the same total size as before this patch."
Mei
- Mei's endothermic blaster's ammo increased from 120 to 140.
- Her cryofreeze's heal per second increased from 50 to 62.5.
Reaper
- Reaper's Death Blossom damage per second increased from 170 to 185.
- His Ultimate's cost decreased by 12%.
Sombra
- Sombra's virus's impact damage increased from 10 to 25.
- Her translocator now destroys breakables while in flight.
- Her EMP's ultimate cost was reduced by 8%.
Developer Comments: "Virus deals critical impact damage when it hits Hacked targets, and this change makes using it as a follow-up more compelling. The Translocator now destroys breakable objects, preventing Sombra from teleporting a shorter distance than expected."
Symmetra
- Symmetra's Photon Projector's primary fire damage per second increased from 60 to 65, scaling with each stage. The new maximum damage per second is 195.
- Her Sentry Turret's health increased from 30 to 50.
- It's damage per second increased from 25 to 30.
- Her teleporter's health increased from 50 to 100.
- It's shields increased from 150 to 200.
TorbjÖrn
- TorbjÖrn's Deploy Turret's Turret damage increased from 11 to 13.
The primary role of Damage Champions is to steadily chip away at the enemy team's health pool using their high damage-dealing abilities. Based on these changes, we can expect to see more action-packed skirmishes and explosive battles.
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