During the latest State of Play presentation, Sony and Sucker Punch revealed Ghost of Yōtei, the long-awaited sequel to the fan favorite Ghost of Tsushima.
The new game takes place 300 years after the developments in the original and contains a new hero, Atsu; it promises to follow a different set of storytelling and gameplay changes.
While Ghost of Tsushima was able to have some choices within it mechanically, Ghost of Yōtei tacks those in, giving players more control over how the protagonist's journey goes.
Creative Director Jason Connell also acknowledged a common criticism of open world games: a job-like repetition of some activities. In Ghost of Tsushima, players were often tasked with either following golden birds or hunting foxes, an activity that many found was redundant by the end of it.
This is another trap, Connell said, the team tries to avoid with Ghost of Yōtei. One of the challenges with open-world games is the tendency to fall into repetitive gameplay loops," Connell said.
Ghost of Tsushima fans will no doubt be very excited for the adventure that awaits them when it releases.
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