Five D&D games were cancelled before release, future licensing troublesome

Published: 13:09, 06 January 2023
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Tuque Games
Five D&D games were cancelled before release, future licensing troublesome
Dungeons & Dragons: Dark Alliance
Dungeons & Dragons: Dark Alliance

Wizards of the Coast apparently cancelled at least five games before they ever saw the light of day and there is good indication why it happened.

There are some worrying news if you happen to be one of the fans of games that stem from D&D, things like Pathfinder and Solasta, for example.

The bad news is two-fold, with the first part being that there are five D&D games that were cancelled before release, leading to issues for the outside development studios that were working on them.

Meanwhile, the impact wasn't as severe for Wizards of the Coast themselves but 15 people did lose their jobs. 

In any case, it appears the company will be pickier when it comes to deciding which projects to greenlight in the future, which is not an entirely bad thing, having seen the mess that Dungeons & Dragons: Dark Alliance ended up being.

However, the second part of the bad news, and arguably the worse one, is that Wizards of the Coast are changing the way Open Gaming License (OGL) works.

In essence, OGL is the thing that lets outside developers create games based on D&D or its rule sets.

Owlcat Games
Pathfinder: Wrath of the Righteous - Statue of Nocticula
Licensing for games like Pathfinder may become too much of a headache for devs in the future

There are numerous changes in the new OGL and the older versions will be not be considered "an authorised license agreement". In other words, companies like Paizo, who are behind the Pathfinder tabletops that led to Owlcat Games developing the acclaimed games, will have to change their business model quickly.

This extends to video games as the new OGL states the license agreement "wasn’t intended to allow people to make D&D apps, videos, or anything other than printed (or printable) materials for use while gaming".

As such, WotC will likely be more hands-on with future projects in video gaming while franchises built upon D&D rulesets will go through some growing pains.


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