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Duality buffs, Sniper Rifle and Sword nerfs are coming to Destiny 2

Published: 02:19, 29 January 2021
Destiny 2 - Cayde doing his thing
Destiny 2 - Cayde doing his thing

Destiny 2 is gearing up for major meta changes when it comes to weapon loadouts, both in PvE and PvP.

Destiny 2 probably has the best balance when it comes to PvP loadouts. Since everyone runs Felwinter's Lie, no one really has an advantage. Shotgun jokes aside, there is no mention of nerfing the weapon type yet.

However, Duality is getting some major buffs, which should make it extremely useful in both PvP and PvE. For the PvP portion, the damage falloff distance will be increased by 1.25 metres, meaning it will become one of the longest range shotguns in the game. With this buff, the one-shot potential should be on par with Felwinter's Lie when using hip fire and possibly Chaperone, when going ADS for that slug round.

As for PvE, the weapon will have a lower Black Wings stack cap, going down to five from seven, but each stack will grant more of a damage bonus and will have longer duration. This should make it easier to land juicy precision hits with massive damage.

Both changes will apply for both PvE and PvP but each one of them has more impact in one or the other mode due to their nature.

When it comes to PvE nerfs, however, Swords are getting hit by a 15 per cent damage reduction. They've been dominant in PvE and nothing short of getting instantly killed could stop Guardians from mowing bosses down like there is no tomorrow. It should take them 15 per cent longer to do so now.

Destiny 2

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A man with an axe running through a forest in SCUM
Players will earn the Tirastrella Ghost Shell after completing 5 Crucible matches and visiting Lord Shaxx in the Tower.
Destiny 2

However, Rocket Launchers are getting a flat 30 per cent boost to their damage, which should make burst damage-dealing much easier. Coupled with an auto-loading holster, these weapons should once again become PvE powerhouses.

Meanwhile, Sniper Rifles have been nerfed in PvP only, since getting shot by Guardians will cause 15 per cent more flinch.

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