Bungie will be changing some of the issues Destiny 2 players have been complaining about, with Gambit, Ascendant Alloys and Wellspring being the highlights.
Destiny 2 is off to a good start with The Witch Queen but the underlying issues are starting to rear their head. Bungie addressed some of them in the latest TWAB as they talked about a few key points.
Gambit, the ever-problematic game mode is suffering even after the overhaul the expansion brought. This time around, the problem once again lies with Heavy Weapon usage, in conjunction with changes to invader visibility and Primeval healing from player kills. As it stands, the invaders are currently too effective and can drag a match out way too long.
The reason is three-fold:
- Invaders are now harder to spot
- Invaders have access to a lot of Heavy Ammo
- Primeval is healing too much from player kills
Bungie acknowledged all these issues and hinted at a few changes, like a potential Gjallarhorn nerf, changes to invasion frequency and Primeval healing. There are currently no exact descriptions on what will be done with them but tit's these three alleys that will funnel the next set of changes for Gambit.
Meanwhile, Ascendant Alloys will drop more often in Master Wellspring activity, which will hopefully be enough to fuel our crafting craze. Gold and Platinum completions will have a higher chance of dropping the stuff so make sure you kill those pesky champions.
Additionally, Deepsight Resonance and regularly scheduled weapon drops will happen more often on Wellspring completions, which should give players enough incentive to jump into these activities.