Bungie released another TWAB blog post, offering a glimpse of what will come next regarding the weapon balance. Reload perks will mostly get nerfed while stability ones will get some buffs.
Destiny 2 has two types of perks that players usually favour - damage boosting and reload ones. Damage perks were already balanced out previously and now it's the reload's turn.
Outlaw's boost to the Reload stat will go from 100 down to 50 while reload duration scale will be moved from 0.8 to 0.9. In the case of scaling, the lower the number is, the better the bonus so keep in mind that is also a nerf.
Feeding Frenzy is currently acting like Outlaw 2.0 so it's getting changed. Its bonuses will be based on the number of rapid kills, up to five. At two kills, the bonuses will be equal to those of Outlaw, while any more will make it more effective. At five kills, the reload speed bonus is second only to that of Alloy Mag.
Rapid Hit will now grant less of a bonus at one precision hit and more with subsequent ones. Max possible reload stat is down from 100 to 60 and reload duration scale is up from 0.8 to 0.925. Stability on this perk was also halved.
Drop Mag's scaling is up from 0.85 to 0.9.
Field Prep and Alloy Mag bonuses will remain unchanged.
Meanwhile, dedicated Stability, handling and accuracy perks will get buffs. Dynamic Sway Reduction will get Stability bonus on top of the accuracy one.
Pulse Monitor's reload amount is up to full magazine. Handling will also get boosted by 50 when it procs while swap speed will be five per cent faster.
Hipefire Grip will help players land hip fire shots closer to ADS ranges now, which should make it interesting for those aspiring gunslingers.
There are more changes, including the range buff for aggressive Hand Cannons on the official blog post, so make sure you give it a glimpse.