Texas Chainsaw Massacre - Different family attributes explained

Published: 20:21, 20 August 2023
Share this story:
Altchar
Texas Chainsaw Massacre - Different family attributes explained
Every victims nightmare
Every victims nightmare

While victims boast five defining qualities influencing their gameplay, the Texas Chainsaw Massacre family relies on a mere trio. These attributes cater to distinct playstyles, from relentless pursuit to resource accumulation.

In Sumo Digital's newest release, the Texas Chainsaw Massacre, there's a distinct contrast between the victims and the killer family. The victims have five different qualities that define what they do in the game, but the killer family only relies on three attributes. 

Each of the attributes focuses on a different playstyle. Two of the attributes favour those who like a chase and will hunt down any "trespassers" while the others are more focused on feeding the Grandpa and making the game overall easier for the killers and overall tipping the scale in their favour.

We will explore the attributes that shape the killer family's role in the game. From how hard they hit to how they gather resources and how long they can keep going – these attributes are what make the killer family stand out and define their gameplay.

Unlike the victims who have five different attributes that define their purpose in the game, the killer family only has 3 attributes they can rely on. These attributes can either push you towards being the chaser or being the one in charge of keeping Grandpa well-fed. 

Altchar
The Hitchhiker has not been that present in the game, but why?
The Hitchhiker has not been that present in the game, but why?

Attribute Description

Savagery determines melee attack damage

Blood Harvesting determines the amount of blood gathered from blood buckets, from wounding or executing Victims and the total amount of blood that can be carried at once.

Endurance determines the Family's total stamina capacity, along with stamina drain, regeneration rate and melee attack frequency.


  DON'T MISS:

Latest Game News