Monster Hunter Wilds—How to get weapons with elemental stats

Published: 01:26, 06 March 2025
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Monster Hunter Wilds—How to get weapons with elemental stats
Monster Hunter Wilds—How to make weapons with elemental damage
Monster Hunter Wilds—How to make weapons with elemental damage

In Monster Hunter Wilds, apart from the usual damage, some weapons can deal elemental damage too. If you don't know how to get such weapons, we have a guide for you.

Monster Hunter Wilds, the latest action RPG developed by Capcom, has many weapons at its disposal, ranging from long swords, heavy swords, dual blades, bows, bowguns, and many others, and some variations of these weapons can deal a special kind of elemental damage, like fire, water, electric, frost, and many more.

However, since Monster Hunter Wilds is a very overwhelming and sometimes very confusing game, finding the way to find or make such weapons can feel like the real "mission impossible."

If some monsters are weak to some elemental attacks, and you don't know how to make your weapons deal that kind of damage, we have a guide that will explain everything regarding this particular topic.

How to make weapons deal elemental damage

Once you encounter a monster in Monster Hunter Wilds, you can check out its strengths and weaknesses, and very often, you'll find many of them weak to some sort of elemental damage. However, your weapons probably won't have such stats next to them at the given moment.

To make your weapon have such stats, you must visit Emma, the camp's blacksmith, and choose to upgrade weapons. Inside the forge/upgrade menu, you'll encounter the weapon tree menu, and that's where the magic happens.

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Monster Hunter Wilds—the blacksmith will help you forge the weapons with different stats
Monster Hunter Wilds—the blacksmith will help you forge the weapons with different stats

Each weapon you discover will have different tiers, and those tiers are unlocked as you progress through the game. Once you unlock the second tier of the weapon tree, the weapons will have different elemental stats, depending on from which source they're being made.

For example, if you create a weapon from a monster's remains that uses fire as elemental damage, the weapon made from its remains will have the fire damage stats, water monsters will have water stats, and so on.

Once you set for the hunt, the best course of action would be to check which damage a monster is weak to, and then choose the weapon with those elemental stats. Do that, and the odds will greatly be in your favour during the hunt.

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