The Elder Scrolls VI remains years away, but Todd Howard has offered reassurance about Bethesda's direction. The long-awaited sequel is returning to the "classic Bethesda game" style that defined Oblivion and Skyrim, with Howard explicitly describing recent projects as departures from that formula.
"In many ways, Fallout 76 and Starfield are a little bit of a creative detour," Howard explained in a Kinda Funny interview. "We are coming back to that classic style that we've missed, that we know really, really well."
Running on Creation Engine 3
The Elder Scrolls VI will run on Creation Engine 3, an upgraded iteration of the technology powering Starfield. This marks the third major evolution of Bethesda's proprietary engine, which has drawn criticism over the years but remains central to the studio's development philosophy. The upgrade could address loading screens and visuals first and foremost, which are the two main reasons why many call Creation Engine outdated.
Despite the positive update, don't get your hopes up just yet. Howard confirmed that The Elder Scrolls VI is still long way off. The game is in deep development at the moment and does not have a release window. Given Bethesda's current focus on Starfield updates and the years-long development cycles of Elder Scrolls games, 2028 or beyond seems realistic enough.
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