Todd Howard confirms most of Bethesda is now fully working on The Elder Scrolls 6

Published: 09:02, 18 March 2026
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Todd Howard confirms most of Bethesda is now fully working on The Elder Scrolls 6
The Elder Scrolls 6 is now Bethesda's primary focus, Todd Howard has confirmed

Key Points from the Article

  • Most of Bethesda's staff is now working on The Elder Scrolls 6, signalling production is fully underway
  • The game is being built on Creation Engine 3, featuring major upgrades to data systems, world loading, AI, and platform scalability beyond just graphics
  • Bethesda applied lessons from Starfield's development to make the engine transition smoother and avoid disrupting content teams
The Elder Scrolls 6 is now Bethesda's primary focus, Todd Howard has confirmed

In a new interview, Todd Howard has confirmed that the majority of Bethesda Game Studios is now fully working on The Elder Scrolls 6, which is the new Creation Engine 3.

The Elder Scrolls 6 has been a distant spec on the horizon for years, but Todd Howard's latest interview with IGN offers the clearest signal yet that production is well and truly underway. Most of Bethesda now work on this highly anticipated epic fantasy title, Howard confirmed.

The studio is building it on Creation Engine 3, a significant foundational overhaul that goes well beyond graphical improvements. That doesn't mean that Creation Engine 3 doesn't come with serious visual boost; it's just that there are major upgrades to data systems, world loading, high-detail asset handling near the camera, large-scale world management, AI, save states, and broad platform support. 

Crucially, the engine is designed around high scalability, meaning it will target high-end PCs, consoles, handhelds, and lower-spec devices without being locked to any specific hardware generation.

Howard also addressed one of the lingering concerns from Starfield's development, where the engine transition caused friction between technical and content teams. He confirmed that lessons learned from that process have made the Creation Engine 3 transition considerably smoother, with tech updates no longer disrupting content pipelines.

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The Elder Scrolls 6 poster showing a vast landscape
The Elder Scrolls 6 still does not have a release date but at least we know Bethesda is now full hands on with the game

On the development process itself, Howard revealed that new Bethesda projects now begin small, with teams of just two to three people spending years in pre-production proving out the vision before scaling up. It is a methodology designed to avoid the bloat and drift that can affect large productions when the core concept is not yet solid.

No release window for The Elder Scrolls 6 was mentioned.

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