Players have been asking for it, and the developers have delivered. Surviving the Aftermath now has a custom game mode, for players who wish to tailor their own experience.
Sometimes, giving yourself a handicap is required for players that find themselves breezing through the game's base setting, or giving themselves an early edge for a more casual playthrough.
With the new Custom Game mode, players will be able to add dozens of settings that they can flip around to tailor the experience to their liking.
This includes things such as disabling catastrophes, increasing the number of starting specialists, and removing death by old age completely.
On the other hand, there is also the option of removing societies, halving food nutrition, and disabling childbirth to really ramp up the difficulty. Additionally, players will now be able to adjust map generation even further with more soil settings, amount of terrain features, forest coverage, amount of lakes, and more.
On PC it’s also possible to remove the population cap completely. Since these settings can drastically change the difficulty level, achievements will be disabled in custom game mode. It wouldn't do to have players exploit this for their own goals, though it would be interesting to set some new achievements, previously unattainable, and see what players do, and how they Customize their games, to try and get them.
All in all, just this update to the game already fills it with incredible potential for shenanigans, as well as more hardcore experience, not to mention the other updates brought to us by the latest dev diary.