Since the release of Star Wars Jedi: Survivor is approaching, now is the time to see what improvements we can expect from this long-awaited Star Wars adventure compared to its predecessor, Jedi: Fallen Order.
In April, we'll be treated to a slew of high-quality titles, with Star Wars Jedi: Survivor unquestionably at the top of the list. Following the enormous success of its predecessor, Jedi: Fallen Order , fans anticipate that EA 's upcoming Jedi Survivor will be of even higher quality and presentation.
Although Jedi: Fallen Order was a high-quality game, it was not without flaws. The lack of the fast-travel system, poor performance, particularly on the PlayStation 4 version of the game, and poor character customization were just some of the many things that fans expected not to see in Jedi: Survivor.
If we believe the trailers, various interviews, and other promotional material that has been released in recent months, Star Wars Jedi: Survivor should be a higher-quality and more content-rich game than its predecessor, Jedi: Fallen Order. So, without further ado, let's see how Survivor improves and changes from Fallen Order.
Five Major Changes in Jedi: Survivor from Jedi: Fallen Order
Cal Kestis's appearance
Given that Survivor takes place five years after the events of Fallen Order, where Cal was merely a boy, in Survivor, he will look quite different, with one major change: his beard. Although Cal's voice and character are still lent by the same actor as in the previous game, this time Kal is a much more experienced Jedi who has progressed from being a Padawan to a true Jedi Knight. Survivor will also have a much darker theme, so the main character will take on different characteristics, according to the developers.
Fast travel and traversal system
We all know that one of the most frustrating aspects of Fallen Order was the lack of a fast travel system, which meant that if you missed a collectable, you had to go through the entire map on foot to find it, and given that Jedi: Fallen Order was a game with souls elements where enemies respawned, this meant that you had to confront an array of enemies over and over, which was often tedious and extremely boring.
The situation with Survivor will be very different. In addition to the previously announced fast travel system, the game will include mountable creatures that will allow us to cover long distances on the map. Definitely a welcome addition.
The combat system and stances
The developers in Jedi: Survivor promise an improved combat system, which wasn't bad even in the previous game. In Jedi: Fallen Order, the main weapon was a lightsabre that could also become a double-blade, and it could only be used as a detachable double-blade near the end of the game. Now, the developers promise all of this at the start of the game, along with improved lightsabre powers and the use of additional weapons such as blaster pistols and the like.
The five different combat stances will also be added to deepen and improve the combat system. We don't know how the stances will work in the action, but we can only hope for something similar to the Ghost of Tsushima combat system with the stances, and we'll be happy.
A new companion
In one gameplay video, we could see Cal receiving a helping hand from a new character we hadn't seen before called Bode Acuna. All the companions Cal met and interacted with in Fallen Order didn't accompany him on his adventures; they always waited for him on the ship. The exception was the game's finale, when Cere went with Cal on the mission, but they didn't fight side by side. One gameplay video shows Bode and Cal fighting together against Imperial soldiers, implying that Cal will have concrete assistance in the form of a companion on some missions.
Improved Force
In the first game, Cal spent the majority of the time trying to reestablish the force while acquiring its abilities piece by piece. Cal's connection to the force is even stronger now that he is a fully grown Jedi knight. In addition to using the force to push and pull things, Cal will be able to use a stronger form of the force in Jedi: Survivor. This will enable him to do things like slow down a group of enemies, grab an opponent and throw him to the ground, pull opponents with the force and use them as a shield, and even use their weapons while force-holding them.
These are most likely only a few of the enhancements visible in trailers and other promotional materials. When the game is released, we'll see how much it has improved over its predecessor. Star Wars Jedi: Survivor is expected to be released on April 28, 2023, and once it is out, it will be available for PlayStation 5 , Xbox Series X|S , and PC .
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