Payday 3's catastrophic launch made Starbreeze's CEO publicly apologise

Published: 21:58, 23 September 2023
Share this story:
Starbreeze Studios
Payday 3's catastrophic launch made Starbreeze's CEO publicly apologise
Payday 3 is having a great deal of issues just two days after the launch
Payday 3 is having a great deal of issues just two days after the launch

Problems Payday 3 experienced just two days after the launch made Starbreeze's CEO Tobias Sjögren publicly apologise for the messy state their game has been launched in.

In a surprising turn of events, Payday 3, the long-awaited release from Starbreeze, has been mired in severe connectivity and network problems just two days after hitting the market, including its launch on Game Pass. The main point of this tumultuous launch, however, is not just the technical issues but the heartfelt apology from Tobias Sjögren, the CEO of Starbreeze, which has brought the spotlight onto the game's troubled release.

Sjögren's statement on X not only acknowledged the challenges faced by the game but also underscored the CEO's personal commitment to making things right. He candidly admitted that "it's impossible to prepare for every scenario." This apology was not merely a corporate response but a genuine acknowledgment of the disappointment experienced by the gaming community.

Payday 3 has faced a barrage of negative reviews across various platforms. Steam, in particular, currently displays a "Mostly Negative" rating, with 16,212 reviews (at the time of writing). The rapid decline in player satisfaction has cast a shadow over what should have been a momentous release.

Notably, Payday 2, released over a decade ago, was a cult classic without the connectivity issues that have plagued its successor. Even now, Payday 2 maintains its popularity, with Steam recording a peak concurrent player count of 45,374 users in the last 24 hours, compared to Payday 3's 66,142. This stark comparison illustrates the disappointment players have faced with the latest installment in the series as they continue to flock to its predecessor.

The decision by Starbreeze to embrace an always-online model has backfired significantly. This decision, which took place in July, had already been met with resistance and disappointment from fans. With Payday 3's ongoing connectivity problems, it appears that these concerns were well-founded, and the requirement for a constant internet connection is now preventing players from enjoying a game they've eagerly awaited for a decade.

  DON'T MISS!

Latest Game News