It's no wonder that Riot Games have a love/ hate relationship with the League of Legends top lane. After all, the items they tend to give these champions can get quite overpowered, while they also nerf the lane into the ground every so often.
In a recent tweet thread regarding the upcoming patch, one of the lead game designers, Riot Phroxzon, answered questions from fans of the game, who were displeased due to the nerfs top lane will experience in patch 12.14.
His answer was that Riot Games currently do not have the resources for a comprehensive solution be implemented in the top lane, as any "easy fixes will only produce more problems in the long run.
Due to that, Riot Games will enact top lane changes once the game hits pre-season. And, while pre-season time varies from year to year, seeing as we are still in July, players will have to wait months before we can expect Riot to start working on changes, much less find solutions.
Setting aside the debates of which class is overpowered in the top lane, and why skirmishers are the bane of all existence, the biggest issue the top lane finds itself in is the distance from the rest of the map. After all, drakes are getting even more important, and the Teleport Summoner Spell is less and less useful.
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Some fans suggest randomizing the spawn points of Rift Herald and the Drakes, while others ask for Teleport changes to be reverted. We think that Riot are going to come up with something even more outlandish, to try and make it work in the long run Only time will tell.






















