Similar to the release of Nexus Blitz, the new game mode will be initially launched in an experimental stage, allowing Riot to collect feedback and make necessary adjustments.
Initially, Riot only disclosed that their new game mode would be a 2v2v2v2 format and provided no further information. However, they have since released a dev log that offers more details on the mode, including their objectives for it.
One of Riot's primary goals for the mode is to encourage players to engage in PvP combat while minimizing the amount of time spent waiting to respawn. Additionally, they aim to push champion customization beyond its current boundaries, offering players even more ways to personalize their champions.
With this additional information, players can look forward to experiencing a unique gameplay experience in which they can fully immerse themselves in the world of League of Legends and will be based on using similar augment system as in Teamfight Tactics.
Although Riot did not explicitly state it, the upcoming game mode will have a distinct map separate from those currently available. A preview screenshot of the mode featured gameplay on the Nexus Blitz map, The Temple of Lily and Lotus, which suggests that players can expect an entirely new map to explore and play on.
The new game mode will feature a maximum of four teams, with two teams battling each other in a series of death match-style rounds. Players will have the opportunity to earn items, levels, and a unique powerup called augments after each round. As the rounds progress, teams that lose multiple rounds will be disqualified until only one team remains.
Based on its concept, the new game mode appears to share similarities with the Double Up game mode of Teamfight Tactics. Fans of the popular auto-battler game will likely be excited to see how these similarities translate into the gameplay experience of this new mode in League of Legends.
Riot has demonstrated the potential of Augments by showcasing highlight situations that can arise from their use. For example, one clip showed a Sylas using Lissandra's W-Ice Shard ability every 5 seconds. Another demonstrated how an Ekko with an attack range of 500 can function as a ranged carry. The most devastating example featured Kai'Sa, who gains Kog'Maw's passive ability, allowing her to cause a fatal explosion that can kill both enemies.
These Augments have the potential to create exciting and unique gameplay experiences, as players explore different combinations and strategies to gain an advantage in each round. As players experiment with different champion and augment combinations, they will discover new ways to play the game and push the boundaries of champion customization beyond its current limits.
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