It may take a while before players totally embrace the gameplay loop of Death Stranding and start having fun says, Hideo Kojima. According to him, the game should get really fun once you're halfway through the storyline.
As we get closer and closer to the release date of Death Stranding, Hideo Kojima has started to talk about the game more frequently than before. The game's creator recently confirmed that he would need to make at least two more Death Stranding games to allow the new genre to flourish and he also made it clear that Death Stranding is not a walking simulator.
Today, Kojima also talked about the game's fun factor since many players still can't quite understand what exactly they are supposed to do in the game. Many feel that the shown gameplay looks underwhelming with simple fetch quests, without solid gameplay loop that would keep them in front of the TV for hours.
Kojima said that Death Stranding is really fun but only once you are about halfway through the game's storyline. He said that players will gradually discover the world around them and what is their role in that world. He even compared the game to classic horror film Alien.
"Some people say it’s almost like the movie Alien, where you are gradually finding out what the whole world is about, what you can do and not do", Kojima explained the. "Maybe it gets really fun when you have completed 50 per cent of the game."
Judging from Kojima's comments, it looks like Death Stranding certainly won't be to everyone's taste, if that wasn't obvious by now. Kojima even admitted that this was a design choice as he, personally, doesn't like the feeling of going into the game with a "known rule" where "you think you know what a game is about".
Of course, it's always great to see that developers have the courage to break out of the box and try something different. Whether Kojima and his team managed to execute this properly in Death Stranding, it remains to be seen.
Death Stranding is out on 08 November 2019 for PlayStation 4.