Destiny 2's PvPvE mode, Gambit, suffers from many issues but the one that has been pestering everyone the most is the respawn freeze which has finally been fixed.
Drifter must be singing praises to the might Alright because more people will be inclined to play Gambit now that the respawn freeze bug has been dealt with. One could hazard a guess that a 200 per cent increase in population is bound to happen so we should do our best to welcome the four newcomers.
Besides the big fix in Gambit, Guardians can also look forward to the resolution of the problem where enemies would stop spawning in the Hexahedron are in Prophecy dungeon which should considerably increase one's chances of completing it.
Festering Core and Savathun's Song Nightfalls had a glitch where players carrying an Orb from a Contact event could be ignored by enemies but this has been dealt with as well.
Those who farmed for Solstice armour glows but were disappointed by its output can now rest easy as these issues we also fixed. The armour will probably light up the entire Leviathan now.
One more quality of life change in the latest update is that Umbral Engrams will not spam shader drops as much so we can breathe a little bit easier when items start getting sent to the mailbox due to no inventory space.
Bungie also used the patch notes as another opportunity to poke fun at Hunters for finishing third during Guardian Games which is bound to spark another bickering fest over the forums between them and Titans.
If they could only make nice and use the energy to instead complain about the event being a celebration of farming menial tasks so the next iteration maybe gets better format, that would be great. One can only dream.