From Software have today released another patch for their open-world RPG Elden Ring. The update version 1.10 is now live on all platforms including PC, PlayStation and Xbox and it brings balancing adjustments to PvP and fixes some minor bugs.
It's certainly not a massive update but it does feature some really interesting buffs to damage in PvP and critical hit angles, which should make PvP even more dynamic and tense. Additionally, those who play in single-player will see increased critical hit damage and poise damage for attacks that occur after missing a critical hit.
Last but not least, From Software fixed a bug that prevented some spells and incantations from causing damage while under the effect of skills and items. You can check out the full patch notes for Elden Ring Patch 1.10 in the article below.
Elden Ring Patch 1.10 Patch Notes
PvP-exclusive balance adjustments
- Increased poise damage of all weapons and some spells and incantations.
- Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generates poise.
- Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise.
- Critical hit angles have been extended.
- Decreased the invulnerability window of the Quick Step and Hound's Step skills.
- Decreased the damage reduction granted by some skills, incantations and items.
General balance adjustments
- Increased critical hit damage.
- Decreased recovery time after a missed critical hit.
- Increased poise damage of attacks that occur after missing a critical hit.
Bug Fixes and other changes
- Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise.
- Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items.
- Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.
- Corrected some text in certain languages.
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