Bungie folks are battling some of the most controversial topics in Destiny 2 in preparation for Season of the Worthy and one-shot abilities are one of them. Each class will get more of a high-risk high reward profile to balance them out.
Hunters used to be the only class in Destiny 2 that didn't have a one-shot ability for a while but that changed with the Solar reworks. The weighted knife made sure no one gets left out of the one-shot race but also diminished the fun factor for those who used different sub-classes due to not having enough counterplay.
That stands to change with Season of the Worthy as Weighted Knife, shoulder charges and Handheld Supernova are all getting changed.
Weighted Knife's flight will be more faithful to the initial throw trajectory. This change may sound like an actual buff but it's really there to combat the aim assistance that many have noticed when using this ability. The trajectory change is a result of reduced tracking, meaning the players will have to aim better in the future.
Titans, as per usual, will not have to aim too much but at least they will have to be able to hit the wide side of a barn. Shoulder charges' auto-targeting angle will be reduced by 50 per cent. Lunge distance will be lowered to 5.5 meters for both targeted and untargeted lunges which is sort of a middle point as targeted ones used to stand at six meters and the untargeted ones at 4.5 meters.
Warlocks' Handheld Supernova will also need to be targeted a bit more precisely since the bolts' horizontal spread will be tightened by 25 per cent, range reduced by 20 per cent and bolt explosion radius reduced by half a meter. They will also need better timing as the activation time has been increased to 0.6 seconds while hold time will be reduced by a whole second.
Overall, the one-shot abilities should still feel highly rewarding but the occurrence of lucky shots should be much less frequent.