Bungie are kicking Dawnblades and Strikers in the shins once again as the two classes proved to be resistant to previous nerfs.
Destiny 2 PvP tends to get annoying when Strikers and Dawnblades start using their supers as they never seem to stop. Well, they do, but waiting for the timer out is a hassle since it gets prolonged on each kill.
Bungie are now nerfing the duration extensions before and after diminishing returns for Trample in the Striker tree. Initially, the additional charge one would get from killing enemies used to be 15 per cent but now it will be 13 per cent. Diminishing returns could bring that charge down to 5 per cent per kill but after the nerf it's 3.25 per cent.
Furthermore, light attacks will cost 3 per cent of the charge instead of 2 per cent and regeneration on super kills will no longer proc.
Dawnblade Warlocks were hit slightly differently. The amount of super energy was also tuned but Bungie didn't provide the exact details. However, reaching the low end of diminishing returns will be quicker now as it's no longer 30 kills but rather 21 combatant kills or 7 player kills since player kills count for 3.
On the other hand, low end of diminishing returns was increased from 0.75 per cent to 0.95 per cent to compensate for the changes.
All things considered, the abilities should still be useful in PvE, especially in large crowds but those using them in PvP will have to act faster as they will not have all the time in the world to punch or smite the entire enemy team.