Destiny 2 is rebalancing Arc 3.0 in the next season in order to bring it more in line with the other subclasses.
Destiny 2 has announced several subclass buffs and nerfs so far, with Arc 3.0 being one that is not as clear cut as the others since it features both buffs nad nerfs.
Ironically, even though Arc and Hunters are both seen as nimble individuals in their respective categories, the hooded loners did not get any balancing change announcements for the stormy spec.
Titans proved to be too shifty in PvP with the Storm Grenade shenanigans as it stayed up too long and wasn't visually clear for the opponents. As such, the roaming duration has been decreased from five to four seconds and the bonus lifetime from Spark of Magnitude from two to 1.5 seconds.
On top of that, Storm Grenade will have additional visual effects for the would-be victims so they can identify it easier and attempt to counterplay.
Strikers are getting buffed in PvE though, with Seismic Slam's damage being increased by 16 per cent and Tempest Strike's by 30 per cent.
Similarly, Warlocks are getting a PvE buff as their Arc buddy will do 60 damage to combatants, instead of 35. Additionally, Chain Lightning will do 50 per cent more damage in PvE while Ball Lightning will get a bigger radius, which will extend to 35.
The overnerfed Chaos Reach will now charge faster as the base cooldown time has been brought from 556 seconds down to 455 seconds.