Console versions of Overwatch are getting an update to fix the problems with the control scheme and to add the option to turn aim smoothing off. A time-limited PvE event set in the past is currently in effect.
After many complaints from the console players about the overall problems the control scheme had, and more specifically the lack of the option to turn aim smoothing off, Blizzard is doing something about it.
Lead Engineer, Tim Ford, assured us that the complaints didn't fall on deaf ears and that a patch is coming to address them. A slider for aim smoothing and a technique called Linear Ramp are in the works for the console versions of the game.
In Tim Ford's own words:
"We hear you loud and clear. We're going to add two options in an upcoming patch. First, we'll add a slider for aim smoothing. It will default to the current smoothing/acceleration in the game today (full smoothing, low acceleration). As you drag it towards zero, you'll get less smoothing (higher acceleration). At zero, smoothing is disabled (instant acceleration).
We're also adding a new aim technique to compliment Dual Zone and Exponential Ramp. The new technique is called Linear Ramp. If you use this technique along with disabled aim smoothing, you will rotate commensurate to the angle you deflect the aim stick multiplied by your sensitivity."
No specific date has been given as to when the patch will go live, but seeing how all console updates have to go through a lengthy certification process, we're guessing it'll be a while. Hey, at least the fix is on its way.
In other, more PvE, news, there's a limited-time co-op mode in effect. Continuing on the theme of the latest , the event is set seven years before the events in the game. Tracer's first mission with the Overwatch team sees them fighting a group of extremists who call themselves the "Null Sector". The group has taken control over King's Row and another war is on the horizon. The event features much more action than its predecessor - Junkenstein's Revenge.
During the events of this PvE you'll work with three other players to make your way to capture and hold points, escort a payload, and take out a couple of final priority targets, all while various omnic models try to stop you. Some familiar faces such as Bastion and Orisa, are bound to pop up.
There are two versions of the mode: one with a limited hero selection (Tracer, Reinhardt, Mercy, and Torbjörn - as in the comic), and another with access to the full roster. The event is live until 01 May.