OpenAI's completely AI-controlled team has beaten the reigning world champions OG in Dota 2. There were some restrictions for playing the AI-controlled team but Skynet inevitably found weaknesses and crushed the puny human enemies.
OpenAI held the last part of the demonstration tour of their system recently, dubbing it OpenAI Five Finals where the AI faced off against the world champions who are fresh off their victory in The International - OG.
Even though Dota 2 has a massive hero pool, both teams were limited to 17 heroes, due to the AI's limitations. The games kicked off with Captain's Draft and the battle started soon after the pick and ban phase.
The bots employed tactics that humans don't use. For example, they kept buying their heroes back to life even in the early game where such a move is usually considered a waste of money. Greg Brockman, OpenAI's chief technology officer, also made note of this, stating this happens a lot in Five's test games - the bots buy themselves back to life, humans laugh at the perceived inferior tactics and then the humans lose.
OG lost too. Five's aggressive early game, coupled with the buybacks proved to be an onslaught that was a bit too unrelenting for OG to handle but the game dragged on until just over 30 minutes when the AI finally won the match.
Game two was much shorter though. Five pressed on with their aggressive early game once again and OG fell even harder. It took our upcoming overlords just under 21 minutes to mop the floor with the world champions.
It is noteworthy that it was just a year ago that teams were beating the OpenAI's team and none of them were world champions. In just one year, the AI evolved enough to wreck OG with two back to back victories, with the second one being extremely quick and brutal.
Meanwhile, we have accepted bullet sponges as a valid solution for developers who don't make AI challenging enough in looter shooters and OpenAI just ruined the world champions in one of the most strategic games of the modern day.