In a great effort to insert an AI assistant into the Windows system, Microsoft demonstrated how their AI Copilot will be able to analyze the games we play in order to give us some advice in playing.
Yesterday, Microsoft announced new features of the Copilot AI assistant within Windows, and some of them are related to gaming, in this case - Minecraft.
Microsoft's idea is that an assistant powered by artificial intelligence, which recognizes the user's speech, will help in playing games in the future. The Copilot AI would thus have the ability to analyze the current state of the game in order to provide the player with advice and guidance on how to play.
Specifically, Microsoft demonstrated this idea on Minecraft. In case you need advice on how to make a sword in Minecraft, during gameplay by pressing the Copilot key (on future keyboards it will be located instead of the right CRTL key) you can start a conversation with the AI assistant and ask him with your voice how to make a sword in Minecraft.
The assistant then guides the player through the crafting process, suggesting which key to open the inventory and which materials to combine to get the desired item.
Of course, you can get such tips by typing the same question into an internet search engine and then opening one of the Minecraft guides. However, the "advantage" of using Copilot could be that it will be able to directly analyze what the player has in the inventory, i.e. which materials he lacks.
You'll probably say that introducing Copilot AI into games goes against the fundamental principle that we can have fun in games by learning how they work on our own. The charm of discovering how to make a sword in Minecraft disappears as soon as some robot on the side dictates how to get it.
However, the fact is that many people find games repulsive because they don't have time to understand their rules, and what is intuitive to gamers is not easily understood by those who do not know how games work.
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