The bug allowed players to obtain an unlimited amount of mana, thanks to an interaction between Rune Biscuit Delivery and the shop's Undo function.
League of Legends, like every other video game, is prone to bugs. Due to its frequent updates, the game is more susceptible to bugs than most other games. With each new patch, players encounter new in-game and client bugs, and Patch 13.6 was no exception.
One of the bugs introduced in Patch 13.6 was known as the "Infinite Mana" bug. Players could add 40 mana to their mana pool with each interaction between Rune Biscuit Delivery and Undo option, resulting in an infinite mana pool.
The bug was present at the beginning of Patch 13.6 but was fixed by Riot Games a few days later with a hotfix. In this article, we will delve deeper into the mechanics of the bug and how it affected different champions.
Before delving into the specifics of the "Infinite Mana" bug in League of Legends, it's essential to examine the underlying problem that caused the bug to occur. In Patch 13.5, Riot introduced a bug that decreased the total mana of a champion if a player used the "Undo" function after receiving a Biscuit from the Biscuit Delivery rune.
This led to some comical situations where players had less mana than intended, and in rare instances, they couldn't cast abilities due to insufficient maximum mana. Youtuber Vandiril created a video highlighting this issue, which is worth checking out.
The bug caused players to lose 80 mana per item when using the "Undo" function, resulting in a decrease in their maximum mana. This issue created a ripple effect, ultimately leading to the "Infinite Mana" bug in Patch 13.6.
The interaction between the reduced maximum mana and the Biscuit Delivery rune allowed players to gain 40 mana at a time, leading to an unlimited mana pool. Despite the bug being patched out in a few days, it highlights the importance of thoroughly testing and fixing bugs before releasing patches.
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