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League of Legends - Riot Explain Their Report System

Published: 22:43, 30 August 2022
Riot Games
League of Legends champion Kassadin
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Is your ally really inting your game, or are thy just bad at it? Why is such behaviour not being punished? All of these questions, and more, Riot Games have answer in their recent adress to the community.

It's no secret that League of Legends has one of the most toxic gameing environments one can find themselves in. Wo, what are Riot Games doing to make it better?

After all, while some players are just bad at the game, other are intentionally inting them, for one reason or another. Or abusing some systems , to gain an unfair advantage.

In 2021, Riot Games averaged about 240 million reports a month for a total of slightly under 3 billion reports across our titles in the regions Riot publishes in.

" 3 billion is a really, really large number. If every Rioter spent 365 days a year with their only job reviewing these reports, we would still need each person to review about six reports per minute to keep up," say Riot.

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Across the industry, the breakdown falls around a 95/5 percentage. That means that 95% of people who are disruptive in games are only disruptive sometimes. For those players, warnings and light penalties are usually enough to prevent them from reoffending.

This is why you get people inting in your games. Because, it's just one game out of their dozens, and not enough to warrant a ban, everyone has bad games after all.

They do get some penalties however, and of the players that received a penalty in 2021, less than 10% of players received another one within the calendar year, say Riot.

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