Bungie are going to give players way more customisation options and a way around cool armours that have bad stats in September 2019 when the Shadowkeep update arrives. The system will work very much like transmogs in World of Warcraft.
Transmog is short for transmogrification which is a service provided by ethereal transmogrifiers in World of Warcraft. In short, the NPC will take a fee in order to override the appearance of one item with the appearance of another.
A similar system is coming to Destiny 2 with Shadowkeep since all Eververse armour will be converted into Universal Ornaments, which basically just means it will become a cosmetic upgrade that can be pasted on other armour pieces with superior stats.
The catch is that Universal Ornaments will work only on Legendary Armour. On the bright side, players who purchased anything that falls under Universal Ornaments previously will have it unlocked once the update goes live, meaning they will not need to waste money on the same cosmetics all over again.
In a move that will probably earn Bungie the most goodwill, they changed how Bright Dust works. It will not longer be obtainable through microtransactions and will become only available through gameplay. Furthermore, destroying mountains of items will no longer be the only way to obtain said currency since it will be added as a reward for Vanguard, Crucible and Gambit bounties.
It appears that dismantling Eververse items will no longer award Bright Dust at all so Bungie that players dismantle all of such items before 17 September 2019 in order to maximise their Bright Dust reserves.
It remains to be seen how this system will work in practice but it sounds really good for the moment. It is almost as if a giant greedy corporation removed its toxic, money-focused influence that aggravated Destiny and Destiny 2 players for so long.