Blizzard is making some good and some questionable decisions when it comes to competitive changes that are arriving with Overwatch 2.
Transparency is something players in any live service game desire but it's usually hampered by companies and developers who want to keep some inner workings or game mechanics under wraps.
Previously, each match would show your SR change but since that system is being substituted by pure divisions, SR will be benched. This is not necessarily bad for transparency but hiding progress or regression after each match is.
Overwatch 2 will retain the ranked tiers, which will be expanded by five divisions each. Normally, players would have some sort of indicator about what their standing is at any give time but OW2 will not display their standing changes after each match anymore.
Instead, the player's progress will be showcased after seven wins or 20 losses and draws. If it doesn't make sense to you, you are not alone.
Whether Blizzard is trying to ease the tension of feeling close to getting promoted to the next tier or they are trying to hide info for some other purpose remains unclear but it is certainly a step back, which is kind of ironic since they showcased a positive move for transparency with the scoreboard change in the same blog post.
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