Bethesda's latest patch for Fallout 76 has brought much-needed and requested fixes for various bugs and issues. Tweaks to weapons, perks, enemies and items are included, as well as some server stability and performance improvements.
The latest patch weights 500 MB and it's live on PC right now. Consoles will get the update sometime next week. The patch for PS4 and Xbox One will be significantly bigger than PC with a 4 GB download size.
As for the fixes and improvements, few things could be considered standout. It's more like a big collection of fixes for small, annoying bugs that have been there since launch.
General additions include brighter light for The Power Armor to make it look more unique and stand out in the wasteland. Bethesda also made several improvements to in-game performance, game client and server which will hopefully make the game more stable and lower the hiccups.
Some balance changes have also been included. The weight value of Bobby Pins has been reduced from 0.1 to 0.001 while the minimum component cost of workshop buildings requiring steel, wood or plastic is set to 2. Also, Glowing Ones will no longer grant large amounts of XP which means no more exploits for quick experience points.
The All Night Long Perk will now decrease hunger and thirst during the night while Fireproof perk now reduces flame and explosion damage by 15 per cent per rank. Bethesda also fixed Perk issues where Overdrive was not increasing critical chance properly and Quack Surgeon will no longer revive hostile players.
Weapon and item fix list is probably the longest one. The issue where some weapons with explosive bullet mode would not deal damage has been addressed. Legendary Hunter Rifle is the newest weapon which can drop as loot and the bug which would allow players to equip multiple weapons at the same time has been fixed.
The list is really huge and if you want to see everything that Bethesda fixed in the latest update, visit their website for the full patch notes.