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Valorant - Everything that is coming with Patch 5.12

Published: 14:00, 06 December 2022
Will the adjustment to the Spectre open a window for the Stinger?
Will the adjustment to the Spectre open a window for the Stinger?

Riot has announced that all of the upcoming changes that have been announced in Patch 5.12 will be going live December 6 and there is a lot to unpack, from Chamber nerfs to Spectre reworks, this is everything that is coming to Valorant.

Riot  has just released probably the longest list of patch notes to this day and their main target was Chamber The Valorant  community is split as to whether or not all of these changes were necessary.

AGENT UPDATES 

Chamber

  • Headhunter (Q)
    • Updated Stability Curve
      • Spread increased after 2nd bullet, when spamming. 
  • Rendezvous (E)
    • Chamber now places a single anchor that can be teleported to while inside its range
      • Radius increased from 7.5m to 13m
    • Removed teleport activation height restriction
      • You can teleport to the Anchor while on different verticality as long as you are within its radius.
    • Increased weapon equip time after teleporting from 0.4s to 0.7s
      • Headhunter is unaffected by this change
    • Destroying Rendezvous teleport anchor now disables it for the remainder of the round, instead of being placed on a cooldown.
    • Chamber no longer incurs an additional cooldown when recalling his Anchor after teleporting.
    • Health decreased from 80 to 50
  • Trademark (C)
    • The trap is now range restricted
      • Trademark will disable when Chamber moves out of range, and reactivate once he's in it.
    • Can now be recalled mid-round without line of sight
    • 30s cooldown on recall
    • Destruction remains permanent
    • Initial Arm Time increased from 2s to 4s
    • Health Increased from 1 to 20
  • Tour De Force (X)
    • Fire rate decreased by 57.5%
  • Slow
    • This applies to both Trademark and Tour De Force
      • Reduced duration from 6s to 4s

Cypher

  • Trapwire (C)Health increased from 1 to 20

Fade

  • Prowler (C)
    • Health decreased from 100 to 60

Breach

  • Rolling Thunder (X)
    • Ultimate Points increased from 7 to 8

Harbor

  • High Tide (E)
    • Duration increased from 12s to 15s
  • Cascade (C)
    • Duration increased from 5s to 7s

KAY/O

  • ZERO/POINT (E)
    • Health increased from 1 to 20
  • NULL/cmd (C)
    • Ultimate points increased from 7 to 8

Killjoy

  • Lockdown (X)
    • Health increased from 150 to 200
  • Nanoswarm (C)
    • Health increased from 1 to 20

Omen

  • Paranoia (Q)
    • Cost decreased from 300 to 250

Phoenix

  • Blaze (C)
    • Cost decreased from 200 to 150 

Raze

  • Boom Bot (C)
    • Health decreased from 100 to 60
  • Blast Pack (Q)
    • Health increased from 1 to 20

Sage

  • Barrier Orb (C)
    • Fortify delay  increased from 3.0s to 3.3s
  • Healing Orb (E) 
    • Self-heal total amount decreased from 60HP to 30HP
    • Ally heal total amount increased from 60HP to 100HP

Sova

  • Recon Bolt (E)
    • Health increased from 1 to 20

Skye

  • Trailblazer (Q)
    • Cost increased from 250 to 300
  • Regrowth (C)
    • Cost decreased from 200 to 150

Viper

  • Viper’s Pit (X)
    • Smoke integrity regen time from 5.0 to 25.0
    • Max time out of smoke decreased from 15.0 to 8.0
    • Ultimate points required 7 >>> 8

Yoru

  • Gatecrash (E)
    • Health decreased from 100 to 60
    • Cost decreased from 200 to 150

Riot Viper mains currently thinking about how to play outside their ult Viper mains currently thinking about how to play outside their ult

GAMEPLAY SYSTEMS UPDATES  

Assist Tail Tuning

Assist tails are the “grace period” duration after a debuff has expired where a player will still be awarded an assist for debuffing the killed target.

  • Concuss, Nearsight, Detained
    • Assist tail increased from 2s to 3s
  • Exiting Smokes
    • Assist tail increased from 1s to 2s
  • Slow
    • Assist tail increased from 1s to 2s
  • Suppression
    • Added new 3s assist tail

Damage Interaction Updates

Abilities that output damage will now universally damage enemy objects that can be damaged. Exceptions are made for Skye Trailblazer & Cypher Trapwire that only deal damage to players.

Brimstone

  • Incendiary now damages:
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy Lockdown
    • Cypher Trapwire
    • Raze Blast Pack
    • Sova Recon Bolt
    • Reyna Leer
    • Sage Barrier Orb
    • KAY/O Knife
    • Chamber Trademark
    • Chamber Rendezvous
    • Fade Prowler
  • Orbital Strike now damages:
    • Chamber Rendezvous

Phoenix

  • Hothands now damages:
    • Cypher Trapwire
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy Lockdown
    • Raze Blast Pack
    • Reyna Leer
    • Sage Barrier Orb
    • Sova Recon Bolt
    • Fade Prowler
    • KAY/O Knife
    • Chamber Trademark
    • Chamber Rendezvous
  • Blaze now damages:
    • Cypher Trapwire
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy Lockdown
    • Raze Blast Pack
    • Reyna Leer
    • Sage Barrier Orb
    • Sova Recon Bolt
    • Fade Prowler
    • KAY/O Knife
    • Yoru Fakeout
    • Chamber Trademark
    • Chamber Rendezvouszero

KAY/O

  • FRAG/MENT: KAY/O now has a voiceover that tells his allies the number of enemies suppressed when the knife hits.
  • ZERO/POINT now damages:
    • Fade Prowler

Killjoy

  • Nanoswarm now damages:
    • Cypher Trapwire
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy lockdown
    • Raze Blast Pack
    • Reyna Leer
    • Sage Barrier Orb
    • Sova Recon Bolt
    • Chamber Trademark
    • Chamber Rendezvous
    • Fade Prowler
    • KAY/O Knife

Raze

  • Blast Pack now damages:
    • Fade Prowler
  • Paint Shells now damage:
    • Fade Prowler

Sova

  • Shock Bolt now damages:
    • Fade Prowler
  • Hunters Fury now damages:
    • Raze Satchel
    • Reyna Leer
    • Fade Prowler
    • Chamber Rendezvous

Viper

  • Snakebite now damages:
    • Cypher Trapwire
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy lockdown
    • Raze Blast Pack
    • Reyna Leer
    • Sage Barrier Orb
    • Skye Seekers
    • Sova Recon Bolt
    • Chamber Trademark
    • Chamber Rendezvous
    • Fade Prowler
    • KAY/O Knife

Damage Multiplier Updates

Breach

  • Aftershock now deals 250% (previously 100%) damage to non-players

Brimstone

  • Incendiary now deals 100% (previously 50%) damage to non-players

KAY/O

  • Fragment now deals 250% (previously 100%) damage to non-players

Killjoy

  • Nanoswarm now deals 100% (previously 50%) damage to non-players

Phoenix

  • Hot Hands now deals 100% (previously 50%) damage to non-players

Raze

  • Blast Pack now deals 1200% (previously 250%) damage to non-players
  • Paint Shells now deals 100% (previously 250%) damage to non-players
  • Boom Bot now deals 100% (previously 250%) damage to non-players

Viper

  • Snake Bite now deals 100% (previously 50%) damage to non-players

 

Allied Ability Damage Immunity

The following abilities are now immune to allied damage.

Chamber

  • Rendezvous
  • Trademark

Cypher

  • Spycam

Fade

  • Prowler
  • Haunt

KAY/O

  • ZERO/POINT

Killjoy

  • Alarmbot
  • Lockdown

Raze

  • Blastpack
  • Boom Bot

Skye

  • Seekers
  • Trailblazer

Sova

  • Owl Drone
  • Recon Bolt

Yoru

  • Gatecrash
  • Fakeout

 

WEAPONS UPDATES

Spectre

  • Added a third damage range to the Spectre and updated distances.  New distances and body shot damage are:
    • 0-15m, 26 damage.
    • 15m-30m, 22 damage.
    • 30m+, 20 damage.
  • For reference, the old ranges and damages were:
    • 0-20m, 26 damage.
    • 20m+, 22 damage.


BUG FIXES

  • Fixed an issue where Phoenix would not be decayed by Viper for a short period after dying during Run It Back while decayed. (Thanks for the report Iyerfire)
  • Fixed an issue where Cypher couldn’t place Trapwires on the glass panels by the yellow crate on Icebox.
  • Fixed a bug where enemy Spycams or Turrets could trigger Cypher’s Trapwires.
  • Fixed a bug where enemy knives could not damage Chamber’s Rendezvous teleport anchor.
  • Fixed a bug where Boombot would explode on contact with Yoru’s Gatecrash beacons.

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