Creative Assembly's much requested exploration of Chinese history in their upcoming Total War: Three Kingdoms will unfortunately have to wait until spring of 2019. The team want to make sure the events of the period are depicted properly.
Of course, it's not all bad news, since Creative Assembly have treated us to the first in-engine look at Total War: Three Kingdoms. I must admit, if the "in-engine" means in-game, we may be looking at a graphics treat as well, at least for Total War's standards.
Players will have a choice among three heroes, presumably from the states of Wei, Shu and Wu. It seems like Total War: Three Kingdoms will be putting more accent on heroes as well, although that's still speculation at this point.
The game explores Chinese history, more precisely the period that followed the Han dynasty dubbed the Three Kingdoms. Indeed, the period is notable for bloodshed and intrigue and has since been a source of many tales told across the wider region.
Although most prominent of these is a 14th century epic by Luo Guanzhong called Romance of Three Kingdoms, the devs delved deeper in their quest for historical accuracy. Ultimately, they've found a 3rd century text called Records of the Three Kingdoms, which does seem to fit Total War's style much better.
Total War: Three Kingdoms director Janos Gaspar said they've accurately portrayed army compositions of the era, insisting on every little detail. "In many respects, we have to hold ourselves to as high a standard for cultural authenticity as we do for historical accuracy." Amen.
Creative Assembly announced Total War: Three Kingdoms back in January 2018, although other than the trailer, we really don't have much else to go by. Until spring, that is.
We've always been fans of Total War franchise and our latest explorations have taken us to Total War: Arena, which we found pretty captivating. In case you decide to have a go at this free to play strategy, be sure to check out our guide for the lower tiers .