Big updates and sequels in live service games often bring population spikes and Brimstone Sands in New World will likely be the same.
Amazon Game Studios thought about this ahead and prepared a list of servers based on risk of queue and even locking due to having too many players so you can transfer to a less populated world in order to avoid waiting in line.
There are three categories of servers AGS identified - low risk, medium risk and highest risk, going from least to most populated, respectively.
Low risk servers include:
- Australia
- Eridu
- Central Europe
- Asgard
- South America
- Lanka
- US West
- Aukumea
- US East
- Themiscyra
Medium risk servers are:
- Central Europe
- Caer Sidi
- Tyr Na Gog
- South America
- Atlantis
- US East
- Eden
- Olympus
Finally, high risk servers encompass:
- Australia
- Delos
- Central Europe
- Fae
- Abaton
- Aaru
- Nysa
- Barri
- Dry Tree
- Tartarus
- South America
- Devaloka
- US West
- El Dorado
- Yggdrasil
- US East
- Valhalla
- Maramma
- Castle of Steel
- Orofena
The devs suggested transferring to less populated servers in order to avoid queues and noted that the high risk ones might get locked, should the population size become too overwhelming.
Should enough players migrate to other servers, AGS noted the infographic may change but they will update the players ahead of release.
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